Tin-Lid — Extra armour — light fire bouncesAnswer: Gelignite, Longarm, damage upgrades
Bush-Heal — Keeps healing while aliveAnswer: Focus fire, Finish aim, rifle lines
Esky Shell — First chunk of damage is absorbedAnswer: Gelignite first, Mine Charge, pack damage
Litter — Dies into two smaller pestsAnswer: Splash gelignite, Shrapnel Tin, Mob Mentality
Stubborn — Heavy armour, shrugs most chillAnswer: Longarm, Mine Charge, damage upgrades
Dust Ghost — Ignores red-dirt choke bonusAnswer: Raw damage, fence-line cover — not heat
Ute Run — Faster, pays more doughAnswer: Coolamon, Gate aim near home, Bore Mist
Riled Up — Arrives already riledAnswer: Cold Front, Coolamon, Ice-Chest